Chapter 254 Elemental Masteries, War Begins!
Chapter 254 Elemental Masteries, War Begins!
As for the other flow state—Overload, it was kind of the opposite of Overdrive in how it worked, and it required even higher control of Mana than in Overdrive.
In simple terms, it was basically chugging a Mana potion while still having full Mana in one's Mana pool.
With exceedingly excess Mana in one's Mana pool, the mana would become volatile, and it could severely injure them as well.
But as long as one retained control, the Mana would turn violet from blue, increasing in potency by 100%!
Suppose Almond had a capacity of 5000 mana, and he added 5000 More before trying to enter Flow State—Overload and even succeeded.
That would make his skills and whatever moves he used that consumed this 10,000 violet and violently potent Mana in his Mana pool extremely powerful!
Overdrive strained one's body, making them exhausted after usage, and requiring 24 hours before using it again.
Meanwhile, using Overload strained one's Mana pool, nullifying external Mana recovery for a few hours and requiring 24 hours of break before using it again.
Admiral Rudra was most proficient in these Flow States, but even he couldn't use both at the same time and after one flow State, he needed at least an hour before using the other flow state.
...
After thinking, Almond decided to use Wind Elemental Crystal in the Revelation Pavilion.
Five hours passed by in the blink of an eye, and Almond opened his eyes with a cyan-green aura whirling around him.
'Damn, I knew I had a bit of affinity with Wind. Not as high as Lighting, but it still reached B-rank directly!'
[Wind Elemental Mastery]
-Rank: B (Next rank progress: 13%)
↳ You can transmute your Mana into Wind and give it Wind's properties. You have high control over your Wind and moderate control over atmospheric lightning-attributed phenomena.
[-Effects when applying Wind attributes]
↳1. Bonus Wind elemental Potency: 60% potency of your Mana.
↳2. Air Current Manipulation: You can create, control, and enhance air currents. This allows you to:
—Amplify your movement speed and agility by riding or manipulating the wind.
Admiral Rudra also suspected that the other two Planets were doing the similar like trying to take control over the kingdoms near their territory, which was why their points were still 0!
Because if they became allies like them, their points would also be 1000 like them.
...
Almond opened his eyes as three hours passed by, and the mystical hazy-golden green wind whirled around him. The particles of wind glittered with light as the Light and Wind elementals were two in one, bringing out new characteristics and potential!
[Lumeir Elemental Mastery]
-Rank: C (Next rank progress: 47%)
↳ You can transmute your Mana into Lumeir and give it Lumeir's properties. You have moderate control over Light and Wind, and over atmospheric phenomena related to both elements.
[-Effects when applying Lumeir attributes]
↳1. Bonus Lumeir elemental damage: 40% potency of your Mana.
↳2. Lightwave Resonance: Channel Lumeir to generate powerful pulses and waves.
—These waves can disrupt enemy magic and enhance ally spells by supercharging them with luminous energy.
—Can be used to heal allies by creating a soothing, radiant breeze.
'Awesome! This element can buff and heal both,' Almond grinned. 'This would be the perfect combo with my Golden Haze Lightning.'
"Almond, it's time."
Lily opened her eyes as she was also done with her training, a radiantly black aura with thin red hazy threads weaving around her as they shaped into daggers.
"Intent!" Almond shouted as he instantly felt the presence of an intent from Lily.
"Yep, It's an intent of Shadowpierce," Lily grinned, her eyes glinting excitedly. "Let's go, darling. The war is on, and I can't wait to show off."
Almond laughed and nodded, "Same. Let's go."
He saw that others were also there, waiting for him and Lily.
Almond waved his hand, putting his Spirit Wraiths in his pocket and teleporting below with Lily.
"Everyone, it's time to go!"
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