Dungeon of Knowledge

Chapter 558.5 Mato – Status Sheet



Chapter 558.5 Mato – Status Sheet

You can fly.Movement, Intelligence

Mana: All allies in range gain +64% to maximum health. Range: 186.88 feet. Reserve: 50%

Nature, Area, Wisdom, Vitality

The Lirasian Sage can cast limited forms of your own skills.

Granted Skills: Heal, Consecration, Rampant Growth, Giant Growth, Bark Skin, Brutal Restoration (HoT only)

Nature, Healing, Wisdom, Vitality

***

You emit a spherical Sanctuary aura of nature magic centered on yourself. Range: 40 feet.

Your natural health regeneration rate is increased by +286.8% , and you can recover even from critical injuries. Your regeneration is shared with allies (including animals, beasts, and plants). Range: Sanctuary.

Mana: You can redirect damage, corruption, blight, disease, and poisons from anyone to yourself. Range: Sanctuary.

Mana: Shapeshift into an Elder Treant.

Treant Form: Movement speed is reduced by 50%. You maintain a meditative state, increasing your health and mana regeneration by +500%. The base range of your Sanctuary aura is increased to 500 feet, and exposure to it applies Vitality Rejuvenation. Your Strength, Dexterity, and Endurance are replaced with additional Vitality, Perception, and Wisdom. Resistance gains +1568 .

Granted Skills: Consecrate, Heal, Bough Strike, Deep Roots, Bark Skin, Breath of the Dragon God.

Nature, Holy, Domain, Area, Healing, Shapeshift, Wisdom

Stamina: A slashing attack that hits all enemies directly in front of you for weapon damage +4847% .

Stamina: A savage attack with void-enhanced fangs, dealing magically-enhanced bite damage +9572% . If you clamp down, you automatically deal critical damage. Recharge: 1 minute.

Critical Damage: Your critical damage is intimidating, inflicting Rampage of the Wilds (+20% melee critical strike chance for 5 seconds) upon your foe.

Stamina: A master at battlefield control, you take advantage of your enemy’s distraction. Whenever you are in range of a creature and it attacks someone else or tries to leave your range, you can instantaneously retaliate for weapon damage +9572% . +20% chance to deal critical damage. 100% chance to cast level 122 Grasping Roots on hit. Conditional Trigger.

Stamina: Throw the full force of your mass and strength behind your next Melee attack, knocking your enemies back. The knockback effect is proportional to how much your strength and weight exceed that of your target. Recharge: 30 seconds.

Physical, Melee, Area, Strength

Mana: Enhance a Physical, Melee attack with additional nature damage. Gain +21.8% of the supported attack’s damage as health over 30 seconds.

On critical damage with the supported skill, Brutal Restoration will emit a short-range blast of nature magic, healing your allies and damaging your enemies.

Nature, Melee, Area, Healing, Support, Wisdom

Stamina: Shapeshift into a Dire Bear.

Bear Form: Your hide provides +11436 natural Armor. Your form is infused with the magic of the void, granting additional damage and armor penetration to your melee attacks and +2562 to Resistance.

Granted Skills: Charge, Challenging Roar, Critical Block, Giant Growth, Breath of the Dragon God.

Nature, Void, Shapeshift, Buff, Defense, Endurance

You are one with nature, understanding the subtle balance of ecosystems and what disrupts it. You can pass freely through dense growth.

Mana: Cause rampant growth in any plant you or your mana touches. Simply grow plants faster, or use them to slow, impede, or even damage your enemies.

Mana: Summon a Lirasian Sage. The sage is an incorporeal minion that embodies the vitality of the deep woods.

Nature, Plant, Area, Minion, Wisdom

Requires: Shapeshifted form.

You are proficient at fighting while shapeshifted, using natural weapons and forms.

Stamina: Block a Melee attack, reducing damage taken proportional to strength and skill. Blocked attacks cannot cause critical damage.

Mana: Summon a holy shield (Tree Form) or a void shield (Bear Form) to block attacks, increasing your chances to block magical or physical attacks, and the amount of damage blocked. Range: Sanctuary.

Mana: Summon a dense wall of magical shields, greatly increasing your chances to block magical or physical attacks, and the amount of damage blocked. Duration: 30 seconds. Recharge: 5 minutes.

Health: Empower a Physical, Melee attack to do weapon damage +4837% Empowered attacks rend your opponent’s armor, applying a 5% reduction per hit. Duration: 30 seconds.

Physical, Melee, Defense, Mastery, Support, Strength

Attributes most appropriate to your form are increased by +203.7% .

Mana: Wisdom, Intelligence, and Perception are increased. Beastkin, Reserve: 20%

Stamina: Endurance, Vitality, and Strength are increased. Bear Form, Reserve: 20%

Mana: All attributes are increased. Tree Form, Reserve: 20%

Nature, Buff, Wisdom

Your natural senses of sight, hearing, and smell are significantly enhanced. You have a sixth sense about incoming attacks, how much damage they will do, and how to move to mitigate the most damage. You can sense mana within your domain. Whenever you sense an attack, your reaction speed is increased for 5 seconds. Survival Instinct extends to attacks aimed at your allies. Range: Sanctuary.

Nature, Physical, Perception

Whenever you are hit, stamina and mana regeneration are increased by +490% . Duration: 2 seconds.

Whenever you are hit, you may use Brutal Restoration for free. Recharge: 5 seconds.

Melee, Physical, Endurance

Last Stand is triggered automatically when your health drops below 5%.

Stamina: Gain +410% Armor and +428.2% additional temporary maximum health, and improved healing. Duration: 30 seconds. Recharge: 15 minutes.

Physical, Defense, Endurance, Vitality

The Adamant Breaker – level 182

Damage: Physical, Nature, Blunt, Piercing.

+212% to Physical damage.

Added Physical damage on hit.

Attacks gain +85% additional damage as Nature.

+101 Strength.

+80 Endurance.

+48% increased chance to inflict Crushing Blow.

Mana: Shapeshift.

The Adamant (2 piece): Spell Breaker

The Adamant (2 piece): Spell Piercer

Requirements: Strength 1911, Endurance 1274, Wisdom 364, Shapeshifter.

Main Hand – Mace – Adamantium

The Adamant Fortress – level 180

Armor: 1296.

Resistance: 756.

Block Chance: 42%

+100 Strength.

+80 Vitality.

+68% to Blocked Damage.

+5 to skill level of Defense skills.

27% chance to inflict level 125 Nature Vulnerability curse when blocking.

Mana: Shapeshift.

The Adamant (2 piece): Spell Breaker

The Adamant (2 piece): Spell Piercer

Requirements: Strength 1890, Endurance 1260, Wisdom 360, Shapeshifter.

Off Hand – Shield – Adamantium

Sigil of Natural Wrath – level 250

+135 Strength.

+108 Endurance.

+54 Vitality.

+20% faster recharge for Critical Block.

Grants level 83 Limited Telepathy skill.

+6 to skill level of Melee skills.

Reserve: 1000 mana.

Requirements: Strength 875.

Head – Runic Tattoo

Mithril Battle Plate of Wrath – level 220

Armor: 3168.

+35% to Armor.

+32% to Resistance.

+120 Strength.

+96 Wisdom.

+84 Endurance.

+48 Vitality.

15% chance to cast level 71 Nature's Wrath when hit.

+5 to skill level of Defense skills.

Mana: Shapeshift.

Requirements: Nature affinity, Strength 770.

Body – Mithril

Blooded Bindings of Onslaught – level 177

+98 Vitality.

+78 Strength.

+39 Endurance.

20% chance to cast level 46 Onslaught on hit.

58% chance for your Physical damage to inflict Bleed.

Bleed Proliferation

Mana: Shapeshift.

Requirements: Strength 1240, Wisdom 708, Shapeshifter.

Front Paws – Bracer – Bloodsteel and Bloodstone

Sage’s Dragonscale Boots of Fire – level 110

Melee Attacks gain +7% additional damage as Fire.

+65 Wisdom

+52 Strength

+26 Endurance

Mana: Shapeshift.

Requirements: Strength 385

Feet – Dragonscale Hide.

Platinum Guild Ring – level 100

Owner: Mato Bahr

+61 Strength.

+47 Vitality.

+24 Endurance.

+50% to block chance.

+20% to block speed.

Mana: Shapeshift.

Requirements: Shapeshifter, Strength 350

Quests:

[Deity Quest] Eliminate the Blind Lich and destroy his Phylactery.

Mana: Store or retrieve an item. Capacity: 4312 / 5280 lbs.

Ring

Azryet's Bone Band of Draconic Might – level 240

+130 Dexterity.

+104 Strength.

+20% to Physical damage.

Added Holy damage on hit.

Added Void damage on hit.

15% chance to cast level 62 Stunning Block when hit.

Requirements: Strength 840, Endurance 480.

Ring – Dragon Bone

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