Chapter 557.5 Calen – Status Sheet
Chapter 557.5 Calen – Status Sheet
You are proficient with a bow and ranged combat. When fired, your arrows become partially anchored in the spirit realm, granting incorporeality and the ability to penetrate most physical objects and barriers.Stamina: Attack with your bow. Your damage and accuracy are increased by +5805% .
Mana: Conjure up to 13 magical arrows to fire simultaneously at multiple targets. The damage is split among each conjured arrow.
Stamina: Channel 10% of your maximum stamina per second, increasing the magical and physical damage of your next shot by +125% per second channeled. Channeled.
Whenever you gain Onslaught, you may charge Power Shot instantaneously. Recharge: 30 seconds.
Mana: Your next shot ignores all barriers, boundaries, and distance to hit whatever you can see. Recharge: 5 minutes.
Light, Physical, Attack, Area, Ranged, Mastery, Dexterity
You may enhance your next shot with up to 3 enhancements.
Granted Enhancements: Light Damage, Increased Range, Grappling Shot, Explosive Shot, Armor Piercing, Speed of Light, Eclipse Shot, Guided Arrow, Mote of Light
Light, Physical, Ranged, Dexterity, Intelligence
Mana: You can summon up to 9 motes that emit clear light and can dispel stealth effects. You can freely control the motes of light.
Mana: Your motes of light grant additional light magic damage on hit to all your allies in range. You may boost this effect by channeling more mana. Reserve: 35%, Range: 110.1 feet.
Mana: Instantly switch places with a mote of light or any image. For an additional mana cost, you may bring up to 2 nearby allies with you. Recharge: 10 seconds.
Light, Area, Buff, Movement, Intelligence
You have enhanced spatial perception and perfect recall for places you have explored. You can discern important details about the places you are exploring and the creatures that inhabit them.
Stamina: Use your enhanced perception to track your prey.
Stamina: Move without leaving traces or making sounds.
Mana: If you focus, you can sense the location of a recently observed prey or target.
Mana: Capture the fading mana remnants of up to 3 Movement skills. These images are retained for up to fifteen minutes, or until used or replaced.
Knowledge, Movement, Stealth, Identify, Scouting, Tracking, Perception
Mana: Your Dexterity, Perception, and Intelligence are increased by +228.5% . The stamina cost for your skills is reduced by 95.1%. Reserve: 20%
Light, Buff, Intelligence
Mana: Warp light into an illusory shroud around your body. You are invisible.
Stamina: Ambush your enemies from stealth, your first undetected attack gains +74% critical strike rating and +148% critical damage.
Light, Stealth, Illusion, Intelligence
You have greatly enhanced visual acuity, able to see in extremely low light. You can see mana. You can pierce the veil and see into nearby realms. When illuminated by the light of your magic, you see things as they truly are, piercing through illusion, stealth, invisibility, and concealment magic.
You may use any perception skill or ability from the point of view of any Mote of Light or Mirror Image.
Mana: Your vision is enhanced for long-distance viewing or aiming. Enter a state of focused awareness that enhances the range and acuity of all Perception skills. Movement cancels the effect.
Light, Perception
You have a +3% (normal), +5% (boss), or +7% (raid boss) chance per hit to gain Onslaught.
Onslaught: +80% Ranged haste. Duration: 16 seconds.
Mana: Temporarily supercharge your mana amplifying all your magic by +642.8% . Your mana burns you. The damage penalty for multishot is removed. Duration: 30 seconds. Recharge: 15 minutes.
Light, Haste, Intelligence
Stamina: Create ethereal wings made of light magic. You can fly. Reserve: 20%
Mana: Boost your flight speed. Channeled.
Light, Movement, Dexterity
Mana: Bending light around you, your body creates afterimages as it moves, making it significantly harder to hit you. Evasion is increased by +11003 .
You are significantly harder to see, and your mana is cloaked from the perception skills of your enemies, granting an additional +105% to Resistance. Reserve: 10%
Mana: Conjure up to 8 Celestial Mirror Images. Health and defenses are increased by +10.5% per image. The images gain all your attributes and aptitudes, and mirror your actions and targets unless explicitly directed otherwise. All your targeted skills gain Cascade, originating from each separate image. Duration: 26.25 minutes.
Whenever you create an image, you can use any Stealth or Illusion skill affecting yourself, even if you are being observed. Recharge: 2 minutes.
Light, Defense, Illusion, Stealth, Intelligence, Dexterity
***
Lunaré’s Lament – level 207
Damage: Physical, Ranged, Nature, Soul.
+226 Dexterity.
+300% to Physical damage.
Attacks gain +220% additional damage as Nature.
Attacks gain +165% additional damage as Soul.
+5% of your damage is returned as Health over 30 seconds.
+6% of your damage is returned as Mana over 30 seconds.
Knockback.
Arrows fork twice.
+54% to Attack Speed.
Requirements: Dexterity 2175, Intelligence 1242, Strength 165.
Quality: Legendary, Unique.
Two-Handed – Bow – Ciradyl Wood
Radiance of the Evening Star – level 235
+127 Intelligence.
+101 Dexterity.
+63 Perception.
+38 Strength.
+45% to Light Damage.
+35% to Resistance.
Grants level 83 Blinding Flash skill.
Requirements: Intelligence 823, Dexterity 470.
Head – Diamond Earring
Forest Ranger's Dragonscale Tunic of Heavy Striking – level 222
Evasion: 3196.
Resistance: 1864.
+55% to Evasion.
+43% to Resistance.
+121 Dexterity.
+96 Intelligence.
+48 Perception.
+245% to Critical Damage.
Stealth skills are 15% more effective in forested environments.
Requirements: Dexterity 777, Intelligence 444.
Quality: Unique.
Body – Dragonscale
Precision Bracers of Endless Striking – level 220
+120 Dexterity.
+96 Perception.
+48 Intelligence.
+220% to Accuracy.
+5 to skill level of Ranged skills.
11% chance to cast level 157 Double Shot on hit.
Requirements: Dexterity 770, Intelligence 440.
Quality: Rare.
Hands – Bracer – Heavy Leather.
Inexhaustible Stride of the Elusive Wanderer – level 180
+100 Dexterity.
+80 Intelligence.
+2% of your damage is returned as Stamina over 30 seconds.
+4 to skill level of Movement skills.
+44% to Movement Speed.
27% chance to cast level 62 Fade when hit.
Requirements: Dexterity 1260, Intelligence 720, Wisdom 360.
Feet – Boots – Demonic Hide
Platinum Guild Ring – level 100
Owner: Calen Avery
+60 Dexterity.
+48 Intelligence.
+24 Perception.
+11 Wisdom.
+20% movement speed.
+20% to Evasion.
Requirements: Dexterity 350
Quests:
[Deity Quest] Eliminate the Blind Lich and destroy his Phylactery.
Mana: Store or retrieve an item. Capacity: 3800 / 5280 lbs.
Ring – Platinum
Charged Band of Electrocution – level 210
+115 Intelligence.
+92 Wisdom.
+46 Dexterity.
+126% spell power to Lightning skills.
21% chance to cast level 195 Shock on hit.
Requirements: Intelligence 735, Dexterity 420.
Ring – Electrum
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